MobileVR

AuraVisor: All-In-One VR Device

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AuraVisor: All-In-One VR Device

“All In One Wireless VR Headset, $203 USD, 16GB Space + Up to 64GB Micro SD, Android OS”

World’s First Consumer All-In-One Virtual Reality Headset

The AuraVisor, This All-In-One VR Headset has just made it’s Kickstarter available to the public a few moments ago, The company has a goal of £100,000, which begins selling it’s headsets at £135 ($202 USD), which includes a AuraVisor headset As well as a bluetooth gaming controller (saving £165 off the retail price). This affordable device has a built-in Lithium Ion Battery, with at least five hours of battery power, compatible with any Google Play Store VR apps, as well as having WiFi, Bluetooth, and the ability to plug it into PCs and consoles with a HDMI cable.

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The AuraVisor has a 5” TFT display which delivers full 1080p high definition video as well as a 100* field of view, the same as the HTC Vive, and only 10* off Playstation VR/Oculus Rift DK2. A great part of this device is that it has no visible cables, allowing you to play games on buses, planes, and many other places. Another great thing is that you don’t need to have an expensive phone to experience Virtual Reality anymore, as this device allows you to experience it at an affordable price, and supports content from Unity, Unreal Engine, Cryengine and many other engines, as well as having an adjustable focus/optical lenses which allows you to set up the viewing to your own requirements.

Another cool aspect of the AuraVisor, is that it has detachable faceplates, allowing children to also experience Virtual Reality comfortably, although only one “Adult” faceplate will be provided with the kickstarter, with the option to add additional  faceplates if you wish to share.


Comparing Headsets

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As shown above, the resolution is close to the other headsets, while also being around the same weight, and Latency/Field Of View. One of the things that stands out to me the most, about the AuraVisor, is that it’s cheaper than the other headsets, (Minus GearVR, however that requires the phone which costs more overall)  and provides the near same experience. At first looking at it I felt it was just a better version of Google Cardboard, however giving the user the ability to plug the headset into consoles and the PC, it’s quite impressive that they’re achieving what they are. As well as the headset also having a quad core, it’s a cheap yet amazing piece of tech.

Want More Information? Check Out Their Kickstarter Here!

 

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Jomas McCormick

Jomas is an Intern at VRRelated, As well as this, in the VR scene he also teaches kids, aged predominantly between 9-15, how to use Unreal Engine 4 to create Virtual Reality games. Jomas also hosts Virtual Reality events to show his community the future that is just around the corner.

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