Animation
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Alecz Girardeau | 17th April 2018
What the Quill ?! A Conversation With Champu Chinito
A: Hello Champu Chinito! Please tell us more about you! Where do you come from and how did you...
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Alecz Girardeau | 10th April 2018
VR as a Design Tool: A Conversation with Matt Schaefer
Matt Schaefer is a multidisciplinary interaction designer who loves the challenge of uncovering, unraveling, and solving problems by...
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Alecz Girardeau | 3rd April 2018
Experiments in Art & VR: A Conversation with Artist Scobot
When I first saw scobot’s work on his Facebook page, I was psyched. ‘It’s like if Moebius finally...
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Alecz Girardeau | 26th March 2018
Paving the Way for Animators in VR: A Conversation with Joe Daniels
“What I really want to show with my Thriller piece is a more polished animation than what we’ve...
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Alecz Girardeau | 19th March 2018
AnimVR at the Forefront of Animation in VR: A Conversation with Milan Grajetzki
There are currently two main VR applications that allow direct animation inside VR: AnimVR by NVRMIND and Quill...
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Alecz Girardeau | 6th March 2018
PanoMoments Unity Toolset, A New Format for Animators in VR
PanoMoments are a new short-form VR medium that brings together time and space. I recently met with PanoMoments founder...
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Alecz Girardeau | 28th February 2018
Taking Animation in VR to the Next Level: Conversations with Mike Khoury & Jamil Mehdaoui
Created and animated by Nick Ladd, 2018. If you’re a virtual reality enthusiast, you might already be familiar with programs...