Virtual Reality

VRReady GPUs: Now Under $200!

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Affordable VRReady GPUs are here, and faster than we expected…

With Virtual Reality just going into the hands of Consumers, a numerous amount of people have already upgraded, but if you haven’t already, now is the best time. The AMD R9 280X, an entry level VRReady GPU is now under $200 (USD) on Newegg.


The AMD R9 280X is a 3GB GDDR5 Graphics Card, although not as powerful NVIDIA’s GTX 970, it’s still $150 (USD) cheaper and is much more affordable card if you’re looking to quickly enter the Virtual World.
With this card being able to run 2160×1200 over 2 eyes at a whooping 90 FPS, it’s obviously also going to be able to run most of your AAA games at a great quality as well.

Although it’s just under recommended VR specs, it still works perfectly fine for entry level VR for those that don’t want to pay a huge amount for something they may or may not use a lot of. You never know how much time you’ll actually spend inside Virtual Reality until you’re already too late.


I’ve spent around a year with a GTX 950 with the Oculus DK2, and haven’t encountered many issues in 6hr+ sessions. But as expected, going from a 960×1080 per eye resolution to a 1200 x 1080 per eye resolution will require a little bit more horse power.

Personally, I recommend getting this GPU if you get a consumer headset and realise your GPU isn’t as powerful as you thought. It’s cheaper than most GPUs meaning you could potentially afford it on short notice, and is a great start into Virtual Reality before the next generation of Graphic Cards come out.



Jomas McCormick

Jomas is an Intern at VRRelated, In the VR scene he also taught kids aged predominantly between 9-15 how to create Virtual Reality content. Jomas also used to host Virtual Reality events to show his community the future that is just around the corner. Now, he's focusing on his goals on making a difference in the world by doing the small things that make a difference in peoples lives, an example being his 0 dollar budget 24hr VRCharity Stream in 2016 which raised over 7000 dollars for the Blind Foundation!


  1. Valentin Klein

    3rd April 2016 at 11:01 am

    Had the DK2 for nearly 2 years and I found my GTX 970 being the minimum you should have for an DK2. A 960 is was able to test on a VR meetup shuddered way too often and the 950 will be even worse. You forgot that CV1 has a higher resolution AND a higher frame rate needed (90 instead of the DK2’s 75). This will blow everything under a 970 completely out of the water. Buying something under a 970 means a waste of money and bad VR experience, which is the worst part of all. Lets see what Nvidia and AMD comes out with their next GPU generations, there will hopefully be 200$ cards suitable for VR available.

    • Jomas McCormick

      Jomas McCormick

      4th April 2016 at 2:10 am

      Completely true, as I had mentioned it was based on the DK2 and you’r correct, the CV1 requires much more horsepower.. I found the DK2 with a GTX 950 doing 65-75 fps, and since the NVIDIA VR update I’ve had a stable 75fps, of course when the time comes around and I receive the CV1 I’ll need to upgrade, but I’ve heard by a few people that this graphics card is also working quite well,

      A lot of the time though, I found with the DK2 back on the older SDKs was it depended on the experience and optimization, I could do most experiences/VRKarts etc at a steady 75fps, but if I did something such as Rollercoasters it’ll go 70fps, so I feel it may also have something to do with the game code,

      And I’m looking forward to the new GPU generations, from what I heard they’re announcing them around September? (Or NVIDIA anyway from what I know)

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