A Closer Look At Octagon VR Luna
VRrelated Reviews: Octagon VR Luna
After a long night.. I was awoken at 8:23am by the door, as I opened the door.. A Mailman appeared. In his hands, held this interesting device. The Octagon VR Luna. I thought to myself, “Sweet, I’ll just go back to bed and try this later.” But nope, my nerdy instincts took over, opened the box, and forced me to try it at 8:24am. Great way to start the morning I must say. And that’s where the magic happened.
As I opened the box, I uncovered a manual, the most amazing thing in this box, A manual, which was actually written in English! Haven’t seen one of these in a while. Another plus side was that it was simple enough that even a ten year old could understand how this headset works.
The headset has adjusted pieces you can screw onto it to move your phone up/down if it’s too big or too small, which you then use two pieces of “String” which is on the headset to stick it into place, the “string” gets stuck to the top of the headset where those two pieces are sticking up (picture above). The thing I wasn’t expecting about this, that metal piece at the top is a metal touch sensor, so you’ll be able to tap the screen while inside VR, which still essentially works as a trigger but with more use to it.
I put on the headset, using a Samsung Galaxy S5 on the Insurgent VR Demo, I encountered my first issue. Anytime I adjusted the phone, the headset would click the phones home button. Four times later.. finally got in the demo, clicked play. moved the phone because I had it in the wrong position, back to the home button.
However, I feel that might have been a fault on my side because I didn’t add any of the additional pieces to keep it in place, but even then it’d still be resting on the plastic so I’m not too sure.
The demo itself was good, with a FOV of 100* it’s quite a decent headset for mobile.
How Comfortable is the Octagon VR Luna?
The headset has two velcro straps connected to it, sticking it to your head, and it works really well, and doesn’t rest on your nose. The foam is comfortable, although is a little rough, but the biggest problem is that your nose doesn’t have any comforting or foam which makes it sort’ve annoying. The headset is more comfortable than a Google Cardboard though, and this headset doesn’t break as easily as Cardboard, +1.
The Octagon VR Luna is a new cardboard headset alternative, selling for $23.08 USD ($16.27 at the time). I’m really pleased with what I got for the price, having complete support to make sure the phone stays in place and can fit is one thing, but I was expecting the FOV like the Google Cardboard 2.0 has (which is 60*), but no. This headset has 100*, overall I was expecting much less for what I paid, so it was a purchase well done.
Overall, I’m pleased with my purchase with the Octagon VR Luna, minus the small problems I had it’s worth the price, The Luna works with all phones which support Google Cardboard, so if you don’t want to purchase an uncomfortable cardboard headset, and think you’d prefer a cheap headset that doesn’t break and you’d be willing to spend a little more, I recommend it. I believe it was a good start to my morning, although I did go back to sleep for an hour afterwards, because sleep is good. But guess what? VR is better, much better. You’re related to VR, I’m related to VR, together. We are VRRelated.com.
Click Here To Purchase the Octagon VR Luna (Limited Edition)