Virtual Reality

Microsoft’s New Project Scorpio Will Bring “High Fidelity VR” To Xbox

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Microsoft has confirmed rumors of its secretive new, super-powered gaming console, Project Scorpio. The new addition to the Xbox family is due out in fall 2017.

According to the information revealed in the E3 showreel, Project Scorpio is capable of rendering native 4k gaming at 60hz and boasts 8 CPU Cores, 320 gigabytes per second of memory bandwidth, and six teraflops of GPU power. Essentially, bringing it to the realms of a gaming PC. As a comparison, a GTX 980 peaks out at around 4.61 TFLOPS. It was also stated during Microsoft conference at the annual tech event, that the new console will support “high-fidelity VR.”


The announcement, made by an excited Phil Spencer, head of Xbox, at E3 2016, in Los Angeles, came not long after they had revealed their new Xbox One S. A sleeker and more lightweight iteration of the previous Xbox One model – capable of playing back 4k videos.

Phil Spencer explained, “Project Scorpio will be the next addition to the Xbox One family, and it is ultimately the next step in delivering our vision of gaming beyond generations. When it ships next year we believe it’ll be the most powerful console ever built.”


One of the important things to note is that, according to Spencer, Project Scorpio is backward and forwards compatible. Meaning owners can still access Xbox One content, as well as new content made for the new platform. This is probably a move to settle contentions from the gaming community that were not expecting a new generation of console soon. Another thing on that point is that all peripherals are usable across platforms.

VRRelated will continue to report on Project Scorpio to bring you more news, as it unfolds. In the meantime, you can check out the E3 showreel for the console below.





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